Software/Scripts Game Bytes · June 2023

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Game Bytes is our monthly series taking a peek at the world of gamedev on GitHub—featuring game engine updates, game jam details, open source games, mods, maps, and more. Game on!

Engine watch​

Text Engine​


text-engine.gif





JavaScript


is a retro-inspired JavaScript-based text adventure game engine. You can use Text Engine to compose your next great work of . Text Engine works by reading a “disk file” that, at its simplest, returns a JavaScript object containing room, item, and character descriptions. It offers plenty of built-ins to get started with traditional IF commands like look, get, and inventory, but offers JavaScript functions to customize the engine behavior in code. To get started, check out the project on .

Game news​

Beyond All Reason beyond 20,000 community members​






Lua


is a real-time strategy (RTS) game that plays at a massive scale, with thousands of units slugging it out across large environments. Beyond All Reason is an open source games phenomenon, building a fast-growing community of players around Total Annihilation-inspired gameplay built atop the opensource . The project recently , with special maps and game formats. Learn more and start playing at .

Sine Rider​






JavaScript


If you’ve ever drawn lines idly with a graphing calculator then is a game made for you. As a game “about love and graphing,”Sine Rider challenges you to write equations to guide sledders on a coordinate plane. And it’s not just a clever puzzler: it’s developed by the student members of , a global organization to bring together teenagers to learn to code and make interesting things. .

GDTLancer​


Screenshot of GDTLancer.





Godot
GDScript


is a space simulator for Windows, Linux, and Android that’s inspired by Freelancer, Orbiter, and other wide-ranging greats of the space sim genre. It features a true-to-life scale: stars and other celestial objects lie light-years apart, so you’re going to need to make use of that FTL drive. As a work-in-progress by a Ukrainian developer, you can follow along with development via , the , or getting .

Maps, mods, tools, and more​

Shattered Paradise​


Shattered Paradise.





C#
Lua


We recently ran across the opensource expansion to Command & Conquer: Tiberian Sun. It adds or modifies an impressive array of factions, units, maps, visuals, and other elements of the game to create a fresh take on a classic of real-time strategy. It’s yet another highlight of a Game Bytes favorite: the community, which is building an engine and new gameplay based on the still-influential Red Alert series. Check out .

Post-Processing Wireframe/Outlines​






Unity
C#


is an effect for the Unity engine that applies an attractive and flexible wireframe-and-outline style to your game’s camera. It features an uncomplicated setup: drop in two components and start experimenting with the sliders. Alone or in concert with other shaders, you can bring a striking visual style to your next game. Check out to get started.

Floating Capsule Character Controller​


character-control.gif





JavaScript


isn’t just some fun alliteration: it’s a charming demonstration of how to tie together graphics and physics with React to build a game engine in the browser. Floating Capsule Character Controller shows off character and camera controls, movement, environments, and physics in a tidy package. Check out and don’t forget to play with the settings panel.

ScummVM Google Summer of Code 2023​


ScummVM 2.0.0 launcher screenshot







C++


welcomed five contributors as part of Google Summer of Code 2023. They’re now working on several parts of the game preservation project, which reimplements the engines of many classic adventure games and RPGs, so they’ll run on modern platforms. The team is mentoring the contributors while they work on a range of projects, from compatibility and performance improvements to adding packaging and file integrity systems. Read to learn more and follow the participants’ progress.

Game Jams​

  • (July 7 to July 9)—Free-form 48-hour game jam with a theme to be announced at the start of the jam
  • (July 7 to July 9)—A 48-hour game jam that requires the use of at least one open-source AI tool
  • (13 August to 13 September)—Make a browser game that’s 13,312 bytes or smaller
    😅

Game jam game of the month​


Screenshot of Neon City Express.







Unity
C#


puts you behind the wheel with delivery driver, Dagger McBlack, as he attempts to revive the family business with a lot of enthusiasm and deeply irresponsible decision making. After six levels of this part arcade racing game, part visual novel, and part touch typing trainer, you’ll know once and for all whether you’re a mono- or multitasker. With outstanding art, sound, music, and writing, it’s no surprise . Download .



That’s all for this edition of Game Bytes. We’ll see you next month!

Working on something cool or releasing something this month? Share it with us via [email protected].
 
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